The Art of The Calamity: Character Design and Worldbuilding
dc.contributor.advisor | Contino, William | |
dc.contributor.advisor | Scheer, Joseph | |
dc.contributor.advisor | Gagne, Danielle | |
dc.contributor.author | Arteev, Polina | |
dc.date.accessioned | 2019-06-13T14:58:49Z | |
dc.date.available | 2019-06-13T14:58:49Z | |
dc.date.issued | 2019-05-07 | |
dc.description | Thesis completed in partial fulfillment of the requirements for the Alfred University Honors Program. | en_US |
dc.description.abstract | Equal parts art and creative writing, this project is an exercise in worldbuilding that recontextualizes original character design ideas to fit into a brand new world. | en_US |
dc.identifier.uri | http://hdl.handle.net/10829/23415 | |
dc.language.iso | en_US | en_US |
dc.relation.ispartof | Herrick Library | en_US |
dc.rights.uri | https://libraries.alfred.edu/AURA/termsofuse | en_US |
dc.subject | Honors thesis | en_US |
dc.subject | Fantasy | en_US |
dc.subject | Illustration | en_US |
dc.subject | Concept art | en_US |
dc.subject | Gaming industry | en_US |
dc.subject | Video games | en_US |
dc.subject | Creative writing | en_US |
dc.title | The Art of The Calamity: Character Design and Worldbuilding | en_US |
dc.type | Thesis | en_US |
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