The Art of The Calamity: Character Design and Worldbuilding

dc.contributor.advisorContino, William
dc.contributor.advisorScheer, Joseph
dc.contributor.advisorGagne, Danielle
dc.contributor.authorArteev, Polina
dc.date.accessioned2019-06-13T14:58:49Z
dc.date.available2019-06-13T14:58:49Z
dc.date.issued2019-05-07
dc.descriptionThesis completed in partial fulfillment of the requirements for the Alfred University Honors Program.en_US
dc.description.abstractEqual parts art and creative writing, this project is an exercise in worldbuilding that recontextualizes original character design ideas to fit into a brand new world.en_US
dc.identifier.urihttp://hdl.handle.net/10829/23415
dc.language.isoen_USen_US
dc.relation.ispartofHerrick Libraryen_US
dc.rights.urihttps://libraries.alfred.edu/AURA/termsofuseen_US
dc.subjectHonors thesisen_US
dc.subjectFantasyen_US
dc.subjectIllustrationen_US
dc.subjectConcept arten_US
dc.subjectGaming industryen_US
dc.subjectVideo gamesen_US
dc.subjectCreative writingen_US
dc.titleThe Art of The Calamity: Character Design and Worldbuildingen_US
dc.typeThesisen_US
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